Hi, this is a sensitive topic, so we plan to give you the option to choose what happens when everything fails - patients will either die or be (design pending) transported to a different hospital. And yes, some examples that can lead there include trying to treat a wrong diagnosis or having a patient in critical state wait for treatment too long.
I'm all for patient dying. There are unavoidable circumstances. May I suggest to be able to upgrade the hospital to an upper line(I don't know what it's called in English since it's not my mother tongue) where you receive patients from other hospital/clinic that potentially more difficult to diagnose or treat(or already diagnosed but didn't have the mean to treat). You will earn more from each patient you treat but can't transfer the patient. Which lead to the possible need to claim your hospital specialty so you can still transfer patients that are not in your field of treatment(if you guy are trying to make the game that complex). Furthermore, about death, will there be elderly or terminally ill patients that you can't actually save anymore but you have to try anyway?